30th June 2018
How does digital media literacy succeed in early education?
What requirements are necessary for this?
How do we address challenges with this in everyday teaching?
|9.00am-10.00am||Admission and future market|
|10.30am-12.00pm||Keynotes from various viewpoints|
|12.00pm-1.00pm||Lunch break and visit to future market|
|You can decide now! For the afternoon, we offer you an exciting podium discussion or participation in a workshop.|
|1.00pm-3.00pm||Podium discussion How the Maker Space work in the nursery stimulates learning|
|4.00pm-6.00pm||Joint closing event at the public screening of the FIFA World Cup round of 16 with barbecue|
Maker Space: A new room in the nursery
The classic learning workshop, combined with the Remida from the Reggio Emilia approach, results in a Maker Space. You can find out in this workshop how to create such a room, what furniture and materials are sensible and how a workshop and Maker Space can be combined. You will be shown in many practical examples that equipping a Maker Space is not a case of making expensive purchases but instead the result of well-sorted recycled materials, imagination and ideas.
Encouraging educational processes in children by means of digital devices and projects
The childhood learning processes in the various educational areas can additionally be stimulated by digital devices such as Bee Bot, Dash or Cubetto. In this workshop, you familiarise yourself with various digital learning devices and can conduct and discuss educational projects for children between 4 and 6 years yourself. You find out, for instance, how you can support the mathematical education or the language development of your children with the help of technical devices.
Language development with digital media
Stories are told in every nursery as they make an important contribution to childhood language development. This tradition is experiencing a delightful upturn thanks to digital technologies. Practice creating story videos and mini digital plays in this workshop. Find out how the children can tell and record stories about themselves and how you can promote their language development in this way.
Technology and electricity in the nursery artist’s workshop
Brushes, paints, glue, scissors, paper and countless other materials are used to make unbelievable creations in the nursery artist’s workshop. Digital and technical tools such as copper tape and LEDs make the children’s images and structures light up. In this workshop, you try out new (digital) techniques for art projects in the nursery, which you can easily replicate in your everyday teaching with simple resources.
Observing and documenting with movie apps on a tablet
The use of digital media enables the children to be actively involved in documenting their own learning progress, e.g. by filming or creating short films or photo series. For these forms of documentation, there are special apps that the children can use for their creative ideas and projects. Suitable apps are presented to you in the workshop, you practice making your own documentation and discuss targeted use and effect of this.
Discovering and understanding the inside of a computer with children
Did you know what tasks the GPU and CPU perform inside a computer? The children can be told why RAM is unable to remember anything and ROM is always sleeping in a project. At the end of this workshop, you will have become familiar with all of the components in a computer and will know how to teach the children about the structure and individual parts of a computer in a fun way.
Keynote and Podium discussion
Antje Bostelmann is a qualified nursery school teacher and visual artist. She developed the Klax educational theory, a modern educational concept common to all Klax facilities and which focuses strongly on the child. She develops educational materials and play materials for use in preschools and day nurseries. Over the last twenty yers, she has published more than 50 educational reference books, many of which have become bestsellers. Antje Bostelmann has three children and lives in Berlin.
Keynote and Podium discussion
Linda Liukas is a programmer, storyteller and illustrator from Helsinki, Finland. Her idea for the children’s book Hello Ruby was first presented on Kickstarter. The campaign’s target of 10,000 US dollars was exceeded in just three and a half hours. Her books have been translated into over 20 languages. Linda Liukas is the founder of Rails Girls, a global movement with the aim of introducing young women to the basics of programming. She sees our world increasingly controlled by software, yet a lack of diversity among those who develop it. In her view, children can be best taught about programming through exciting stories. Linda Liukas studied economics, design and engineering at Aalto University and product engineering at Stanford University.
Foto Copyright Maija Tammi 2014
Sandra Rüger is a state-certified educator and budding children’s daycare centre manager. As an ICT manager for her institution, she brings many ideas and practical experience with her for workshops relating to digital media.
Silke Schaper is a certified educator. As a Klax specialist educator for the sciences, she is responsible for practical guidance for technical school students. As part of the project to introduce iPads into pedagogical practice, she realises media education projects with children and can shine in the nursery with her knowledge of USB microscopes and tablets.
Karoline Tielke studied Literary Studies and Education and works in Pedagogical Development at Klax. She is responsible for the Crèches and Nurseries department and thus often concerns herself with the question of how good educational services can succeed in promoting media literacy in nursery children.
Dominic Fischer is a state-certified educator and has successfully completed the EU-funded training to become a Mini Maker instructor. Besides working at a children’s daycare centre, he passes on his knowledge of media and technology as well as building and constructing as a lecturer. As part of this, he wants to closely interlink theory and practice and investigates the following questions: How can media be handled and used in a pedagogically sensible manner and how can I get started on the topic with children?
Antonia Vinci is a trained carpenter and qualified product designer. She is the workshop leader in the Klax Creative Workshop and, besides an array of creative experiences, also has a qualification as a Mini Maker trainer. Her subjects are creative, skill-based activities and exploring digital media.
Brian Kiel has been working as a teacher and holiday camp director in Germany for 10 years. He studied programming and music at university. After years of tinkering, he has built his own 3D printer and synthesiser. It’s important to him to always be up to date on new technologies and to see how children and adults use them creatively.
Registration for the Mini Maker Day 2018
- Professional input and hands-on experience
- Future market with information stands
- Closing event with barbecue, FIFA World Cup and networking
- Drinks and catering included
- Certificate of participation
- Goody bag with Mini Maker surprise
- Just €20 admission